As promised here's the second of the scenarios we played on the 4th May.
Hope you like it.
Scenario 2 Raid.
The supply camp is situated in the small settlement of Serenity, some 5 miles from the new outpost at Forest Bay, it has been chosen as the main staging post for troops moving North and as a suitable location to assemble supplies etc for the troops.
With all the current activity the camp is garrisoned by some Provincial Infantry, a contingent of Rangers, some Colonial Milita and a few Mowhawks who seem to appear and disappear at will.
The camp consists of two wooden buildings and a number of tents one building is deployed near centre of the table and the other structures within 4” to 6” of this or another building/tent. 1/3 of the defenders non Colonial Militia are off table at the start, the remaining defenders must deploy within 4” of a building or tent. The reserves arrive if at the start of a turn a die is thrown and the score is equal to or lower than the current bound. They will arrive along the table edge opposite to that which the attackers deployed.
There is a small stream which runs across the centre of the table this is crossable but counts as very difficult terrain unless crossed at the bridge.
The French force must consist of at least 2/3rds Huron warriors and the balance Canadian Militia and are deployed within 6” of the Northern table edge.
This scenario is Raid and the French forces must seek to destroy the buildings and the tents within the camp. All the attacking force is considered to be equipped with burning torches.
In addition there are a number of ‘loot’ counters which the attacker may carry off, one figure carries one loot counter at half speed, two figures carry one loot counter at full speed. The figure cannot shoot whilst carrying and if in melee the counter will be dropped.
The game ends when the French have been driven off or they have burnt/destroyed all the buildings. Bonuses are achieved by carrying off the loot.
Sub plots for one officer per side are in play.
1 Indian Leader (Bloodthirsty) savage
3 units 6 Indians ( 1 unit bloodthirsty)
1 Canadian Officer
1 militia unit 6 figures.
1 unit 8 Provincial Infantry
2 units of 6 Militia
I unit 6 Indians.
1 unit of 8 Rangers
The Colonial Militia and Provincials man up anxiously looking for the Rangers and Mohawk Allies
The Canadian Militia assault the handful of Colonial Militia following a viscious fire fight