First thing I have to say is that although no dice are used the momentum of luck or bad luck seemed just as consistent and even before I recount the closing stages the Seleucid luck was at best poor, units either activating and then failing to hit in melee, or failing to save or just failing to activate!!!
Any way onwards as they say
The scythed chariots rode down a unit of velites and carried on towards the waiting Hastati.
The Hastati engaged the scythed chariots and destroyed one of their number whilst becoming disordered themselves.
Towards the centre (bottom of the picture) The Hastati and Princepes advance, The Princepes hit the disordered Phalanx who again fail to save the hit inflicted upon it, the Hastati move into the area to the flank of the phalanx.
In support of the Cataphracts a phalanx moves up and engages the Roman Princepes and again fails to hit!
The second unit of Cataphracts suceed in turning to flank and threaten the Roman Hastati who are in the process of punching a hole in the centre.
The grinding match of phalanx and Princepes continues with neither side being successful in hitting the other.
The flanking Cataphracts failed their command and failed to move the result being that the Romans turned to face them.
On the Right flank neither side made any progress.
Two phalanxes died the death in the Seleucid centre all phalanxes here failed to hit and received unsaved hits in response, the two that departed were already disordered.
A resounding Roman success which I doubt they would be so lucky next time.
As to the rules -thoroughly enjoyed them, my random events were good but not overpowering.
Couple of points of clarification I need to check out with Simon, i.e the Romans moving through the Velites into melee when the Velites are already engaged and multiple activations for melee in one bound- can it be done?