http://goo.gl/9FOA0
A blog to let me wax lyrical about the hobby, to talk about the fictitious 18th century country Scotia Albion and their arch enemies from the Grand Duchy of Comyn and to display my progress (albeit slow) in creating their armies and characters.
Sunday, 12 May 2013
All Quiet on The MArtian Front 2
For those that haven't yet checked this out follow the ling to this blog to see some table top play ------- Those tanks are huge ---- Soooo excited
http://goo.gl/9FOA0
http://goo.gl/9FOA0
Musket and Tomahawks day
Quite a few people have been asking me for more pictures and more detail of the games played on our Musket and Tomahawk day so I thought time permitting over the next few days I would give details of each scenario together with some more pictures kingly sent to me by the Galloping Major himself.
The games lent themselves to a lot of inspiration to the recent articles which appeared in Wargames Illustrated.
Already under pressure from the Canadian Militia and their Indian Allies (superb dice throwing by Bob) the Colonials start to give ground and are forced back from cover.
As the Colonials take casualties the French forces feel brave and strong enough to advance over the open ground to close in - still no Rangers!!
The Colonials are driven from the camp and the following bound its all over as they are wiped out to a man.!!!!
Thoughts on this scenario - I should have let the British player roll for the Rangers from bound one or two at the latest. In the first bound every card in the pack was played as the last event card was the last card in the deck and that put a lot of pressure on the British Player coupled with some excellent shooting from the French Player.
Graham who played the English did say that next time he would run for the woods on the one side the French didn't arrive. However that may not be so easy if hidden movement is used!! As both players were new to the system we didn't use that in this game.
I will hopefully upload the other scenarios and pictures this week.
The games lent themselves to a lot of inspiration to the recent articles which appeared in Wargames Illustrated.
Scenario 1 – Wood Cutters.
This
scenario takes place a mile or so from the main supply camp in a clearing being
worked by colonial militia cutting suitable logs to build the emplacement for
the artillery and a watch tower at Forest Bay. To support the militia are some
Rangers who are currently scouting the surrounding area.
The Colonial
camp is deployed within 8” of table centre and there are a number of barricades
of cut logs surrounding the camp together with a couple of wagons, the militia
deploy within the camp.
The Rescuers
start off table and are in two groups.
The French
& Hurons deploy in three groups on three table sides within 6” of
the table edge.
Sub plots
for one officer on each side are in play.
Objectives;
The militia
need to hold out until the Rangers arrive and rescue them. If all the Rangers
are killed before the rescue the militia the Colonials will surrender.
If the
Colonial Militia surrender or flee before the Rangers arrive all they will find
are the scalped bodies of those left behind.
Starting on
turn 3 roll a D6 for the Rangers, on a 5 or a 6 they will arrive at the centre
of two adjoining table edges.. If they fail to arrive throw again on turn 4,
needing a 4, 5 or 6. On turn 5 a 3,4,5 or 6 and so on.
This
scenario counts as Slaughter.
Forces-
FRENCH FORCES:
Scenario 1
1 Canadian
Officer
1 militia
unit 8 figures
1 militia
unit 6 figures
Huron Leader
1 Indian Unit 6 figures armed with musket
British Forces
Scenario 1
Ranger
Officer with Rifle
2 units of 6
Rangers
Militia
Officer
3 units of 5
militia
The Colonial Militia are alerted as one of their number staggers from the woods shot! The Officer orders his man to stand to and pray the Rangers return shortly.
The Colonial Militia are alerted as one of their number staggers from the woods shot! The Officer orders his man to stand to and pray the Rangers return shortly.
Already under pressure from the Canadian Militia and their Indian Allies (superb dice throwing by Bob) the Colonials start to give ground and are forced back from cover.
As the Colonials take casualties the French forces feel brave and strong enough to advance over the open ground to close in - still no Rangers!!
The Colonials are driven from the camp and the following bound its all over as they are wiped out to a man.!!!!
Graham who played the English did say that next time he would run for the woods on the one side the French didn't arrive. However that may not be so easy if hidden movement is used!! As both players were new to the system we didn't use that in this game.
I will hopefully upload the other scenarios and pictures this week.
Wednesday, 8 May 2013
I'm doomed
Just when I thought I was starting to get on top of things, along came this game- All Quiet on the Martian Front-
Lots of H.G. Wells goodness - tripods and WW1 type humans but with tesla technology and some 'great weapons.
A kickstarter project I think is worth selling one's soul for
http://www.kickstarter.com/projects/1117201778/all-quiet-on-the-martian-front-miniature-tanks-vs?ref=activity
A Christmas present to myself!!! now to start looking for HO American buildings, woe is me 'I'm doomed'
Lots of H.G. Wells goodness - tripods and WW1 type humans but with tesla technology and some 'great weapons.
A kickstarter project I think is worth selling one's soul for
http://www.kickstarter.com/projects/1117201778/all-quiet-on-the-martian-front-miniature-tanks-vs?ref=activity
A Christmas present to myself!!! now to start looking for HO American buildings, woe is me 'I'm doomed'
Saturday, 4 May 2013
Musket and Tomahawk day
I've been planning, painting and building for this event at the gaming centre for some time. It also marked the attendance of Lance from Galloping Major and the centre starting to stock his figures.
A couple of issues of Wargames Illustrated had a good article on French Indian Wars and linked scenarios which I shamelessly worked on and adapted for Musket and Toamahawks.
The background for the day was as follows;
The attack on camp Serenity saw a bloody draw with the French only managing to destroy some British supplies and the British holding on by the skin of their teeth.
A few pics of the Galloping Major figures - first class-
A couple of issues of Wargames Illustrated had a good article on French Indian Wars and linked scenarios which I shamelessly worked on and adapted for Musket and Toamahawks.
The background for the day was as follows;
'1756 Fort
William Henry is complete and garrisoned
by men of the 44th foot under the command of Lieutenant Col William Eyre.
He has
received instruction to push North and build a series of fortifications and
artillery positions to threaten the French access and control of Lake George
and establish a strong position for an attack on the French and prevent their
completion of Fort Carrilon.
He has
ordered Captain Cawkwell to take what Provincials he could muster together with
a small contingent of Rangers and their Mowhawk allies to probe North. They
have established a supply depot at Camp Serenity and have started to start
build an artillery emplacement overlooking Forest Bay . Colonel Eyre has
promised the support of a small contingent of regular infantry if they can be
spared.
The French
General Dieskau received report from his Indian scouts of the British movement
North. As a result he ordered Colonel Depardieu to strike South with his
Canadian Militia and Huron allies and to cause as much disruption as possible
to prevent the British from achieving their objectives and to gain time For
General Dieskau to prepare for a major counter attack at Oswego.'
In effect three linked scenarios which fed into a final game.
Some pics of the day;-
The British Colonial Militia 'Woodcutters' being over run by the Canadian Militia and Indians, British Rangers failed to arrive!
The attack on camp Serenity saw a bloody draw with the French only managing to destroy some British supplies and the British holding on by the skin of their teeth.
The British Column forced their way through the dense forest to get the 6 pounder to Captain Cawkwell at Forest Bay on Lake George.
The main French attack after initial success ground to a halt through casualties but not without causing the British major losses and setting back their advance North. All ready for another mini campaign.A few pics of the Galloping Major figures - first class-
Winter is coming!!
Just a short post - painted up the command figures from Claymore castings for their Islesmen, superb.!!!!!!
Sunday, 14 April 2013
April update
Apologies for not updating the blog on a more regular basis just been heavily involved with the gaming centre and painting commissions.
I've managed to get some more of Galloping Majors FIW figures done, Canadian Militia and some more civilians.
Apologies for the pictures as I've had to use a flash as its rather overcast on this beautiful!! Spring day (as usual).
Also painted a Norse Gael force as a commission
All the figures are Gripping Beast, the 'big' Warlord is their Brodir of Man who came to a rather sticky end at the Battle of Clontarf.
Birthday next weekend and I'm popping through to see Lance but hopefully after that thing will start to settle down (not).
Time for a tipple.
I've managed to get some more of Galloping Majors FIW figures done, Canadian Militia and some more civilians.
Apologies for the pictures as I've had to use a flash as its rather overcast on this beautiful!! Spring day (as usual).
Also painted a Norse Gael force as a commission
All the figures are Gripping Beast, the 'big' Warlord is their Brodir of Man who came to a rather sticky end at the Battle of Clontarf.
Birthday next weekend and I'm popping through to see Lance but hopefully after that thing will start to settle down (not).
Time for a tipple.
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